PacificVis'24 / TVCG 2024 Full Paper
A Survey of Designs for Combined 2D+3D Visual Representations.
IEEE Transactions on Visualization and Computer Graphics, 2024, 30(6):2888-2902, June 2024.
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TVCG 2024 Full Paper
A Simulation-based Approach for Quantifying the Impact of Interactive Label Correction for Machine Learning.
IEEE Transactions on Visualization and Computer Graphics, 2024. To appear.
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CHI 2024 Full Paper
Capturing Cancer as Music: Cancer Mechanisms Expressed through Musification.
Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '24), 727:1-11, May 2024.
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TVCG 2024 Full Paper
Visualizing and Comparing Machine Learning Predictions to Improve Human-AI Teaming on the Example of Cell Lineage.
IEEE Transactions on Visualization and Computer Graphics, 30(4):1956–1969, April 2024.
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SSSJ 2024 Full Paper
Carbon Emission in Football Games: Footprint Impact of Power Five Conference Realignment.
Sustainability and Sports Science Journal, 2(2):98–106, March 2024.
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IJHCS 2023 Full Paper
Interacting with actuated walls: Exploring applications and input types.
International Journal of Human-Computer Studies, 172:102986, April 2023.
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EuroVis'22 / CGF 2022 Full Paper
LineageD: An Interactive Visual System for Plant Cell Lineage Assignments based on Correctable Machine Learning.
Computer Graphics Forum, 41(3):195–207, June 2022.
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GI'21 Full Paper
Design and Evaluation of Three Selection Techniques for Tightly Packed 3D Objects in Cell Lineage Specification in Botany.
In Proceedings of Graphics Interface (GI, May 27–28, virtually in Vancouver, BC, Canada), pages 213–223, Canadian Human-Computer Communications Society, Mississauga, ON, Canada, 2021.
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VIS'22 Poster
A Design Space for Linked 2D and 3D Visual Representations.
In Posters at the IEEE Conference on Visualization (IEEE VIS, October 16–21, Oklahoma City, USA), 2022. Extended abstract and poster.
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VIS'20 Poster
An Interactive System for Analyzing Plant Embryo Cell Division.
In Posters at the IEEE Conference on Visualization (IEEE VIS, October 25–30, (virtually in) Salt Lake City, Utah), 2020. Extended abstract and poster.
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